CBMS SG - Cloud-based Modelling & Simulation
Over the past few years, a significant number of SISO members have been engaged in M&S activities in the cloud. These and other early practitioners have produced practices and hard-learned lessons that would be valuable to others. The purpose of this study group is to identify and document the existing M&S in the cloud activities, document best practices, highlight lessons learned and identify where potential standards in order to facilitate adoption by other practitioners. The study group is organized into 3 different teams looking at cloud capabilities, models, and architecture.
CyberMS SG – Cyber Modeling and Simulation
The last several years have seen a significant increase in the number and variety of cyber M&S research and development efforts across government, industry, and academia. These efforts have resulted in methodologies and technologies for cyber testing and training that are functionally relevant, but largely independent. Broad and deliberate collaboration across these efforts is necessary to meet the rigorous and evolving cyber test and training demands of the defense community. The purpose of this study group is to identify key cyber M&S activities, document best practices, highlight lessons learned, and identify areas for potential standardization in order to facilitate adoption by the cyber M&S community.
S&WG SG – Simulation and Wargaming
With the current focus on wargaming within the U.S. DOD, other departments, and NATO, there is an interest in creating and exploring modern efforts of applying simulation and other digital tools to the traditionally analog process of wargaming. With its background in simulation, and the long history of combat modeling that is part of the Live-Virtual-Constructive tradition, it is appropriate that SISO be a sponsor organization for a study group exploring the topic of simulation and wargaming for the purpose of identifying best practices; models, methods and tools; and identifying areas where it may be appropriate to develop standards for/with the community.
XR-INTEROP SG - XR Interoperability Standards
The challenges and issues faced by what is typically known as AR/VR (Augmented Reality / Virtual Reality) technology covers a broad range of technical, operational, interoperability and social problems that must be addressed in order for society and the M&S community to benefit from the potential of AR/VR solutions. For the purposes of this Study Group the term “XR (eXperiential Reality) Interoperability” will be applied to represent and reflect a holistic approach centered on the collaborative exchange of information necessary to convey realistic experiences, which is needed to fully realize the power and potential of an “XR World”.